It might surprise you to know that Metroid Prime is a game I never really got into. Yes, I own it. In fact, I got it pretty much right after its original release in 2002 for the GameCube, but for some reason, I just never really got into the game. It’s a shame, too, because it won several awards and now that I’ve given it a try I think it’s a damn fine game.
Regardless, I’d heard many good things about the Dolphin Emulator but only recently got around to installing it and giving it a shot. And truthfully, it’s amazing what it is capable of. For the production of this video, the Emulator was internally rendering the game at 2560×2112 (four times its native resolution) at a full 60 FPS and then the video was downscaled and encoded with a very high bit-rate to 1080p60. The game was also rendered using Anti-Aliasing and Anisotropic Filtering. All-in-all, the results are quite gorgeous. And, for the purposes of YouTube, we get the best of both worlds: a smooth 60 FPS viewing experience and a high enough bitrate to scale perfectly to resolutions like 1440p and 4K.
This was originally meant to be a simple hour-long showcase of what the emulator was capable of and to give an idea of what the game was like, but as you can see, this went on for nearly three hours instead. I just had such a great time playing it! So, here, we get through the introductory area (a Space Pirate frigate orbiting the planet Tallon IV) and then give chase down to the planet’s surface, where we uncover an ancient mystery involving the Chozo, a plot hatched by the Space Pirates conducting rather awful biological experiments, and more. We explore a large portion of the “Tallon Overworld” section of the game as well as the Chozo Ruins. While what I accomplish could have been done in half the time, I went out of my way to find a bunch of small secrets, and while I know this won’t be a 100% run, I will try to find the things I can and have fun doing so. We end up leaving things off as we arrive in the Magmoor Cavern, so you’ll have to stay tuned to see more. And, speaking of, please let me know if you want more!
Meanwhile, if you want to try out Dolphin for yourself, direct your browser this way and enjoy the GameCube and Wii at insane levels of quality!
In the world of Zelda Classic, there are a ton of different games to try that have been released over the last 15+ years. Yet, not all games are created equal, but some of them are true gems that would rival an official Nintendo product. Believe me, I know: I’ve played through quite a few of these games and it takes a while to find one that is really worth sitting down and working your way through.
The Legend of Zelda: Flow of Time was first released back in 2011 by Obderhode and was a brand-new adventure in a continent far to the west of Hyrule that was done in the style of the Oracle games. In October of 2014, Obderhode released a remastered version that he said was truer to what he originally intended for the game. A lot of bugs were fixed, the graphics were remodeled and fine-tuned, and quite a few other elements were adjusted to make the overall experience much better.
So far, I find that the game is rich in detail and story, has excellent gameplay, and a very well-designed overworld. Also, the first dungeon (featured in this video), The Swamp Well, is very complex and requires a good bit of thought to get through. I love the mechanism of draining water to advance and the fact that you need to visit the cave system around the dungeon to find special entrances in order to get through them.
If you are interested in downloading this to try for yourself, head this way.
In any event, stay tuned – this is one game I do plan to play a fair bit of (and hopefully complete!) for you guys! :)
In the previous episode, we ventured as Cairon into Moloch Mountain to rescue his sister Calandra, who had gone there to run away from her arranged marriage…Or so we thought. While this might have at least been on her mind, it turns out that she was chasing a murderer who had abducted a young girl from the slums and ran off deep into the mountains. After finding Calandra (and having a strange thing happen where their blood mixed and unlocked some magical abilities), Cairon follows her into the golden pyramid deep in the caverns and defeats the crazed cannibal. Once done, we are forced to make a hard choice: Kill the cannibal to prevent future horrors but seal the fate of those he is holding prisoner, or spare him so he can free the prisoners and run away. We take the second option, which seems to have some consequences as we progress.
Now, we find ourselves in the slummy outskirts of Warrunk, on an errand from Cairon’s father to collect rations at the temple so that they can hold a “feast” to welcome Falk of Arivor and his mother, a woman of noble birth, so they can prepare for the upcoming wedding and hopefully give our character’s family access to the city-proper. This is easier said than done as we end up having to tend to the sick, take care of a gang of thugs raising protection money by beating people have to death and stealing their belongings, and even defending ourselves against other slum-dwellers who are envious of our extra rations and other goods. We eventually gain entry into the city-proper after Falk gives Cairon a gate pass after his outburst at the “dinner” so he can blow off some steam on his own, and it is here that we get drawn into some interesting decision-making again.
Much like in The Witcher and games of a similar ilk, we quickly have to choose sides once we enter the city gates. It seems that by defeating the local thug leader in the outskirts, we’ve drawn the attention of the city’s cartel leader. On the other hand, the City Guard is interested in our skills and smarts to assist them in the protection of the town. And, in either case, we now have a new mission for next time: investigate a brothel in the city’s red light district to verify some dark rumors circulating the streets.
Also, there is a scene of some brother-sister romance, so there is that too!
Stay tuned as we continue this journey and, as always, please subscribe!
If you watched my playthroughs of the original Kirby’s Dream Land and Kirby’s Adventure, it should come as no surprise that I am a noob at these games. I only really played through that first game, which was incredibly easy, and outside of a tiny bit of dabbling here and there, these other games remained untouched for me. In some ways though, this is really good, because these are unique retrogaming adventures that I get to embark on with you guys!
Kirby’s Dream Land 2 is much longer than the first game, fairly close in length to Kirby’s Adventure. A lot of the mechanics from the NES game are present in this one (such as eating enemies to gain their powers), and now Kirby has various animal friends that can help him on his adventure. The game also has a collection mechanism, where Kirby needs to find seven Rainbow Drops in order to open the way to the true final boss – Dark Matter.
Unfortunately, this is a very casual run, so we don’t actually reach Dark Matter itself. Instead, our game ends after a battle with (a mind-controlled) King Dedede, and we achieve a score of 79%. Maybe one day I will return to get the last 21% and open the way to Dark Matter, but we’ll just have to see.
Meanwhile, I hope you enjoy this one and, as always, please subscribe and share the love!
A little while ago, my good friend Greg, owner and manager of Destroy All Fanboys, alerted me to a bundle that had a lot of awesome games in it for dirt cheap. One of the many games in that bundle was Demonicon: The Dark Eye, a PC game that was released in 2013 by Kalypso Media (available on Steam) and which was ported to major consoles in 2014. I actually had no idea what this game was other than that it looked kind of like The Witcher to me, and I was quite intrigued by it.
A couple friends quickly pointed out to me that The Dark Eye was a very popular RPG setting in Europe, particularly in Germany. Even though the game has garnered mixed reviews outside of that region, quite a few have said that this game was actually quite enjoyable to them. If anything, I thought that it was unfair for people to say the game was “the poor man’s Witcher,” and I wanted to give it a fair shake.
And so, we arrive here at the beginning of a brand-new Long Play series!
In this initial video, I take a few moments to have a face-to-face with you guys about my thoughts on the game and to get us started on a more personal note and then we jump right into the story. The game starts us off as Cairon, a young man who has been led into Moloch Mountain in search of his sister who has gone missing not long before her wedding. From there, we learn the basics of the game while getting involved in a quest to stop a madman from cannibalizing townspeople in order to increase the strength of his tainted blood magic. And, we learn that mixing one’s blood might not always be a great thing.
So far, I like the engaging storyline and dialogue, and the graphics are decent enough. I’m not a huge fan of the slow-motion combat, but I’ll get over that.
Hopefully you guys enjoy this beginning to a longer series on this game. Let me know what you think and, as always, subscribe and share the love!
It always surprises me how many people don’t know that back in the ’90s, Sega released several Sonic games for not just the Sega Genesis (Mega-Drive), but also both the Master System and their Game Gear hand-held. These 8-bit games were more like side-stories to the greater franchise, but they certainly had their charms and were a lot of fun to play. In terms of home console gaming, Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, and Sonic Blast all appeared on the Sega Master System between 1991 and 1997 (with Sonic Blast being the last first-party title released on the then-ancient Sega console).
If you thought that the 16-bit version of Sonic the Hedgehog 2 marked Tails’s introduction to the franchise, you’d be quite wrong! The Master System and Game Gear versions were released before the Genesis one, and even though the games are vastly different, the 8-bit games marked that character’s introduction. In Sonic 2 for these platforms, the end-goal was for Sonic to rescue Tails from Dr. Robotnik’s clutches, and this explains why he is helping Sonic when they head to the Genesis later that year!
Growing up, Sonic 2 on the Game Gear was my first Game Gear title I ever owned because it came packed with the system when I got it. Yet, I remember that it was very hard and I only ever got to Aqua Lake Zone and never any farther. Now, I get to experience the game one more time and manage to “beat” it, though sadly because this was a casual run, we don’t get all the Chaos Emeralds and therefore don’t get to visit Crystal Egg Zone to defeat Robotnik and save Tails. :(
In any event, this was a fun playthrough. This one, as I explain in the first couple minutes of the video in a little face-to-face conversation, was recorded offline rather than being streamed. This is because I no longer want to limit The Retro Play Show to only being a live production – I want to be able to release these videos however I feel fit to do so at the time!
Enjoy, and as always, subscribe and spread the love!
If you’ve never heard of Paranormal, it’s an indie game that first appeared in late-2012 and was advertised as a “procedurally-generated horror experience.” Another way they described it was as a “random haunting” game. Basically, the scenario was that you were a guy who felt that there was something other-worldly going on at his house and decided to film it in that “found footage” sort of way, and each playthrough would vary a bit because the events that happened would be selected at random, encouraging replayability.
Since its initial release, the game has been overhauled rather extensively. In late-2014, an upgraded version was released that contained two new “tapes” (or Chapters) to add to the game: Paranormal: The Room and Paranormal: The Town.
This video here is a complete playthrough of Paranormal: The House and ends with what I think is the “good ending.”
Please let me know if you enjoy this, because if you do I would be happy to record the other two chapters! :)