So, yesterday I mentioned the fact that I had recently cleared out all of the videos (again!) from my YouTube channel and that if you were to visit the channel right now, you’d find it totally empty of any content. I figured I owed you guys a bit of an explanation on that fact, so here we go!
When I rebooted my YouTube channel in June, I did so for several different reasons. On one hand, consistency is important to me. Looking back at the archived history of my channel (which dated back to 2012), the video quality on several levels varied wildly between 2012 and 2016. A while before June, I had gone and purged some older videos I felt no longer represented the direction of the channel, but in some ways I also felt that by deleting those videos it messed up the flow of content. I had this idea that videos that were part of a meta-series needed to be labeled with a number, so deleting content messed with that flow and left large gaps. Video production also in the months leading up to the June 2016 reboot had begun to feel more like an obligation than a joy. I felt like I was having to force myself to play certain games and record videos of them to meet the needs of PR contacts or game developers, and so I would get those videos done (regardless of how good or bad I personally felt they turned out) and published in order to meet those expectations and to keep the channel feeling relevant. As you might suspect, that came at the cost of doing some series that I personally wanted to do.
It’s been a while since I actually took some real time off that wasn’t spent traveling to visit family or anything like that, and so from July 17 until July 24 I will be taking some time off to relax and recuperate, taking a short trip (maybe two) and generally just enjoying some good quality time off. During this window, you probably won’t hear a whole lot from me, but I’ll definitely try to keep up with some occasional Twitter posting or putting out a couple written articles if I find some down time in the evening or whatnot to do so.
This time off is certainly a good thing given some recent events. I really shouldn’t get into too many of the details here, but suffice it to say that my work with the military has been very trying of late. We are going through a bit of a regime change on several levels in August and September and even though the previous leadership isn’t even quite out the door yet this has led to a lot of drama when it comes to the incoming general already having chosen some key staff positions and the fact that a lot of very unpopular decisions have been made lately. I’ve been kind of caught in the middle of the crossfire during this, and it’s forced my hand on a couple levels. Ultimately, we will just have to see how all that stuff plays out, but I think my point is that it’s just been very mentally draining for me the past week or two dealing with this stuff.
Also, this time off comes with some very nice timing because it will coincide with an interim period for my YouTube channel before I relaunch it (early-August?). You might have noticed that my channel suddenly became devoid of any content quite recently, and I assure you that was by design and my channel did not get shut down or anything like that. I actually plan to go into a much more detailed discussion in a post I’ll set for tomorrow (July 17) that will get into the reasons behind the new channel reboot. I think you’ll get to hear some good behind the scenes discussion in that post that will make you think a bit about the creative process, what it means to put out journalistic content, and how you have to balance fun with professionalism. In turn, this will lead into my reasons for the reboot and what format I want for the channel going forward.
In short though – please don’t unsubscribe!!
Anyway, I hope everyone reading this has had a fantastic summer so far! I look forward to hearing about any fun things on your end!
Until my quest to find the perfect large-format 4K display to use as a huge PC monitor, I had no idea that Hisense existed let alone what they manufactured. When it came to TVs my mind usually went to Vizio, Sony, LG, Samsung, as well as other brands like Westinghouse, JVC, etc. In the computer monitor space, companies like LG and Dell have a good grip on the market with many gamers and enthusiasts gravitating to the multitude of Korean panels out there.
A little while back I took a chance with a Hisense H7 (2015 model) that was available from Walmart’s website at a pretty low price. However, problematically the H7 series had really bad input lag (upwards of 150-200ms even in Game Mode!), and while that would be acceptable for watching movies or TV it’s really pitiful for playing console games or using it as a computer display. On the other hand, it had pretty good color representation, even if at times the resolution felt a little “crushed.” However, in late-2015 the Chinese company purchased Sharp America, gaining access to the company’s assets, connections, and overall brand for the North and South American markets. The company also has a joint venture with Hitachi, so both of these factors may have contributed to the jump in quality between Hisense’s 2015 and 2016 lines of products.
Crucial has been very kind to me recently, having first sent me an MX200 solid state drive and now having sent me a RAM kit featuring their “Ballistix Elite” 2133 MHz DDR3 high-speed RAM. Of course, I was aware that there was a market for higher-end RAM, but when it comes to PC components the RAM isn’t usually one I think about first in terms of what to upgrade.
It’s that time again – the time when I have my monthly article up on the awesome Comic Book & Movie Reviews!
This month, I deviate a bit from my norm there to talk about the thing that has been a major obsession of mine for a while now: the idea of a 4K display. Here, I talk a little bit about my journey to 4K, my opinion regarding 4K vs. 1080p (both in terms of a monitor and a TV), and get a little into the tech side of things. The end result, though, I think is a well-crafted piece that should at least make you think a little!
As always, I hope you enjoy this piece! I guess we’ll have to see what my new obsession is for the July 2016 piece!
A little while back, I received an email from Charles Deck, developer of Rescuties, asking me if I’d ever heard of his game. Sadly, I had to answer no to that question, but he was very polite and told me about the game’s KickStarter campaign and even sent over a copy of the KickStarter Demo, even though I wasn’t an official backer or anything (thanks, Charles!).
On the surface, this is a really silly game. Actually, it’s more like a series of mini-games to be fair to it. In the preview build I was sent, though, I could only play two of them.
The recent announcements about the XBOX One S and the “Project Scorpio” at this year’s E3 made me start reflecting a lot on the way console technology is really starting to mirror the PC gaming field. And, ultimately, it makes sense: back in the early-2000s the PlayStation 2 and XBOX were getting touted as being “computer game consoles,” and in many years since then gaming and computer technology has improved at an exponential rate. When new video game consoles come out, they often rival mid-ranged gaming computers of their time, with hardware meant to deliver smooth gaming experiences for several years to come.
Yet, when it comes to PC gaming, there’s the traditional “tick-tock” cycle that happens with computer technology, where on one year of the swing of the virtual pendulum a new graphics card or CPU chipset gets released, and on the next year of the cycle a hardware upgrade/refresh occurs, ironing out the issues of the first release and adding in more functionality. Regardless though of whether you get an early-adopter or refresh version of a component, usually you are guaranteed at least a few years of enjoyment before it becomes terribly outdated, depending on what you want to use it for.