When it comes to Zelda games, cartography has always been one of the biggest mysteries. With each iteration that releases, fans try to take the map and compare it to other versions, overlaying them and trying to see how they fit together. In some instances, the maps are very similar and it appears to be their orientation that changes between games, but in other cases the differences are much more extreme.
Thankfully, Nintendo has always been pretty good about putting in some recognizable geography to help give us some sense of familiarity. Places like Death Mountain, Zora’s Domain, Hyrule Field (but, which one?), Lake Hylia, and the Gerudo Desert make some sort of appearance in several different titles. However, this might be a bit more deceptive than it seems on the surface. There very well may be cases where it looks like Nintendo is trying to give us a sense of security and familiarity, but this sense may be false. After all, the history of the kingdom is spread out by what is likely more than a millennium, so towns and cities may rise and fall and even the shape of the landscape may change fairly significantly.